The Doyle School of Design Technology
“Creativity requires the courage to let go of certainties.” Erich Fromm (psychologist)
“Necessity is the mother of invention, it is true….. but it’s father is creativity and knowledge the midwife.” Original source uncertain
The Design Technology Department is an energetic and vibrant place to work and study. You will find the staff enthusiastic, knowledgeable and very helpful. They give freely of their time outside lessons to provide every opportunity to excel.
You will find that the skills you will gain are of immense value in specific University degrees such as Engineering, Industrial Design, Architecture and CGI, but also in many other areas.
Our core ambition is that you leave the Department as highly skilled and creative problem solvers, who can apply an enormous range of technical expertise and design techniques to generating solutions to both physical and theoretical problems.
The Doyle School of Design Technology is an extremely well equipped department. Facilities consist of a thoroughly modern IT Studio, a Graphics Studio with a further IT suite, 4 workshops, a foundry, a Design Studio, an Electronics/Robotics Lab and a CAD/CAM Studio.
We look forward to welcoming you here.
Mr Patrick Hall-Palmer
Head of Design Technology
The Design Technology Department provides pupils with an enormous variety of opportunities to gain new skills and develop aspects of themselves they may never have appreciated before.
The core skills we aim to develop at Junior years are PROBLEM SOLVING, CREATIVITY and PRACTICAL MANUFACTURING ability.
In the 2nd form (Year 7) pupils will take Design Technology for 2 lessons a week for approximately 16 weeks of the academic year and then switch to Art for a similar period.
In the 3rd form (Year 8) they have 2 lessons a week right across the whole year.
At the end of the 3rd form they can then opt for the subject as a GCSE choice. We offer either GRAPHIC DESIGN or PRODUCT DESIGN (Resistant Materials).
The main activities in the 2nd and 3rd form are DESIGN and MAKE type projects where the pupils experience a wide range of different design skills, machinery and processes.
Typically they will learn to –
Draw and sketching techniques to rapidly generate and communicate ideas.
Use CAD (Computer Aided Design software) to communicate design work.
Shape and form Wood, Metal and Plastics to produce high quality products.
Processes and machinery in the 2nd and 3rd form will include
Hand tools, Disc Sander, Belt Sander, Pillar Drill, Scroll Saw, CNC Laser cutting, Plastic forming, Laminating timbers, Casting metals.
We offer two distinct options at GCSE.
GRAPHIC DESIGN (Graphic Products).
EXAM BOARD: AQA in both options.
STRUCTURE: Both consist of 60% course work and 40% examination.
Both options are very creative and revolve around the commercial design process and an understanding of consumer driven need for new products or solutions to problems.
Students may opt for either of the above courses at the end of the 3rd Form (Year 8).
In the LE (Year 9) they spend a year concentrating on intensive practical, creative design and manufacture skills in their respective area, gaining the necessary hands on experience and theory for their course work and examination.
In the GE (Year 11) they spend their time on both the final manufacture of their design and in developing their theoretical knowledge of the subject, in preparation for the final examination.
We strongly believe that the skills in the areas of creativity, problem solving, communication and independent study, are invaluable ones, and that few other subjects can offer this combination of transferrable real life skills.
Due to the structure and requirements of the AQA course and following the introduction of new specifications for this subject, it is entirely suitable for candidates who have a desire to pursue a Graphic Design route, a Product Design route or a Resistant Materials route (creative design and practical manufacturing).
Candidates acquire a general understanding of the role of the designer in contemporary society and an appreciation that successful design is an integrated whole – a product of judgment, knowledge and skill. This specification is designed to encourage the candidate to develop a broad view of design and technology, their capacity to design and make products, as well as appreciate the complex relations between design, materials, manufacture and marketing.
AS coursework consists of a number of projects that focus on different areas of Product Design. There will be an analytical project, a highly creative project and a more extensive design and manufacture project. A2 Major projects will be at the discretion of the candidate.
Developing an understanding of the physical and mechanical properties in a broad range of materials and components
Environmental sustainability of products and their manufacture
Methods by which materials are converted into manufactured products
Health and safety issues related to materials and manufacture
CAD and CAM
Ergonomics and anthropometrics
The life cycle of a product
Written Paper – 2 hours. 50% of AS, 25% of total A Level.
Coursework. This will consist of a Portfolio of Work generated through two projects. Approx 50 hours. 50% of AS, 25% of total A Level.
Classifying, identifying and comparing materials and their application to product manufacture
Health and Safety as an element of design activity
Examination of alternative designs and redesigning existing products
Use of natural resources, conservation and recycling
Understanding the use of CAM in production
Moral, economic and social responsibilities of the designer
Written Paper – 2 hours. 25% of total A Level.
Coursework. Candidates submit evidence of a single, substantial designing and making activity with possible projects being in the fields of architectural design, product design, graphic design or resistant materials. Approx 60 hours. 25% of total A Level.
Design and Technology is a group 4 subject and is offered at both Higher and Standard Level.
SL suitable for all. That means you need not have any previous experience of the subject.
HL requires you to have a background in a Design and Technology discipline at GCSE. That could mean Graphics, Product Design, Resistant Materials, Systems and Control, Electronic Products or Textiles.
Who does it suit?
You are likely to have an interest and enthusiasm for the physical world around you, and a desire to understand many of the issues that underpin the successes, failures and challenges of our international/global society.
You will be the type of person who thrives on a challenge and who is capable of both independent action and contributing to group type tasks.
• A fluent technical understanding of how designers and engineers make decisions is essential if you are to be more than just a consumer of products. It will let you see the world in a way few people are able, and this can give you a real edge in many walks of life.
• You will develop advanced problem solving and analytical skills. You will become a creative problem solver and not just regurgitate the obvious.
• Computer Aided Design, Design Software and electronic data manipulation and analysis techniques play significant roles in our global society. You will spend time developing these skills.
• Your practical skills will develop considerably. This subject will empower you to do things for yourself rather than having to rely on others.
IB Design and Technology – Content and Structure
There is a coursework component in both SL and HL. This involves a large self-directed project, spread over one and a half terms, in which you investigate a need, and design, engineer, manufacture and test a solution.
Theory work is very wide ranging. Some key areas at SL and HL are in Human Factors, Raw Materials to final product and Innovation and design.
At HL additional example areas are Commercial Production and Sustainability.
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